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Now Available: Werewolf: The Forsaken 2nd Edition The Forsaken 2nd Edition featuring the Idigam Chronicle, is now available in PDF for. Werewolf: The Forsaken Second Edition is the core rulebook for Werewolf: The Forsaken Second Edition, itself a rules revision of Werewolf: The Forsaken Rulebook. This book combines Price: Print: $ PDF: $ Werewolf: the Forsaken 2nd Edition - The need to hunt burns in your heart and in your soul. To chase down PDF + Hardcover Color Book (Premium). $
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Chronicles of Darkness: In the time of Alexander the God-King, mages fought their secret wars. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have When people fearfully peered into the darkness past their campfires, the Begotten were looking back.
When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. Uratha can only reproduce with humans, but the chance that the child will be a Uratha is very small.
Reproduction with wolves is not possible and a mating between two Uratha can result in the birth of a Spirit monster mating with other Uratha is considered as a serious sin. Every Uratha may change at will into five distinct forms, each with its own benefits and drawbacks physical abilities, digestive traits, reaction to certain drugs, instincts. The three hybrid forms between human and wolf just like the usage of clearly supernatural powers create a certain defense mechanism in normal humans called the Lunacy.
Due to the effects of Lunacy, humans will forget or bury their memories in their minds and mechanical means of observation e. Only humans who are supernatural themselves or have an extremely iron will are immune to this effect. The forms, named in the First Tongue, are:. Besides the physical abilities, which all Uratha possess, they can also have access to a wide range of individual powers called Gifts.
These Gifts aren't inherited and cannot be learned from other Uratha, but are bestowed by spirits as part of a deal. Some Gifts are easier to learn than others, depending on Tribe, Lodge, or Auspice. Others are only open to specific Uratha. The effects of these Gifts are variable, some enhance physical abilities, while others change the form, bestow powers of divination, control the elements etc. The more powerful the Gift, the higher the rank of the Uratha in question among the spirits must be to learn the Gift.
Furthermore, the Uratha can, with the help of certain rituals, bind spirits into objects and even tattoos and bestow these objects with supernatural power. These objects are called fetishes and can be used once or multiple times. The power of the fetish depends on the power of the bound spirit. According to the legend of the Forsaken, the world was once a perfect place called Pangaea—although it is not apparent whether the term refers to a certain place or time.
In this world, the barrier between the spirit world and the material world was thin and it was easy to travel from one world into the other. The spirit who watched over the balance between both was Father Wolf, the mightiest warrior of his time. Father Wolf patrolled the barrier between the two worlds and allowed spirits to remain in the spirit world and even form cults around them.
But only so long as they did not become as humans are and flesh and spirit remained separated. Many of the powerful spirit lords saw the wisdom in that and followed the rules. Over time Luna, the spirit of the moon, began to travel the world in a body of flesh. She had many suitors but only chose Father Wolf as a mate, due to his strength and power.
With him she sired the First Pack children part human, part wolf, and part spirit , who were the ancestors of all Uratha and assisted their father in his duties. Over time Father Wolf grew weak and was no longer able to fulfill his duties. When his children saw his weakness, they began to rebel against their father and succeeded in killing him and taking his place. As Father Wolf died, the barrier between the worlds became so strong that traveling from one to another was only possible in special places for most beings.
The pain over the death of her lover caused Mother Luna to curse all children she had ever borne, so that silver her sacred metal is able to kill them. Those Uratha who killed Father Wolf, later swore the Oath of the Moon and promised to fulfill the duties of their father.
To those Uratha, Luna gave her Auspices and lifted the curse partly. The Forsaken sought out the Firstborn and later founded the five Tribes of the Forsaken. Besides this main legend, there are other legends in the published material e. Father Wolf had not become weak in general but had been weakened due to the fight with an enemy.
Therefore, it would not have been necessary to kill Father Wolf. The above story is only the most widespread version, as several modifications only have the basics in common. As the spirits who could attest to the stories mostly don't communicate with the Uratha, at least not directly, the "truth" is not sure and many myths concerning the origin of the Uratha exist. The published book Blasphemies deals with several possible origins of the Uratha as well as the Uratha who believe in them and provides rules to create myths of origin.
In the Chronicles of Darkness, there are many dangers for the Uratha. But these rivalries rarely result in open combat, since most supernatural beings in the setting prefer to be hidden.
The main threats to the Forsaken are:. The Forsaken , while thematically similar to the prior game, Werewolf: The Apocalypse , is different in both mechanics and setting details, although there are strong similarities between the two games and their settings beyond the thematic ones. Werewolves in both games struggle to interact with humanity while maintaining their spiritual and animalistic sides for example, defending their territory.
Conflict with other Werewolves of different ideologies was present in Apocalypse.
werewolf the forsaken 2nd edition character template
The Pure in Forsaken are far more prevalent, numerous and morally ambiguous than the diabolical Black Spiral Dancers of the prior game, and more roughly parallel the cultural divide between the Native American Tribes Wendigo, Uktena and the extinct Croatan and the "European" Tribes all the others. The primary difference in the conflict is that Werewolves in Forsaken are not set to defend the planetary ecosystem and its spirit Gaia from the depredations of human civilization and technology.
Furthermore, the decision to behave in a moral fashion is enforced by rules that are foremost and dire: In Apocalypse , any werewolf who could claim just cause could kill someone—and many were those who might be slain freely outside conscience. Other design changes have been made with regard to the spirit world; werewolves now have a much more hostile relationship with spirits than they did in the prior game.
From Wikipedia, the free encyclopedia. The Forsaken Werewolf: The Forsaken first edition cover. World of Darkness. The Masquerade Werewolf: The Apocalypse List of books Mage: The Ascension List of books Wraith: The Oblivion Changeling: The Dreaming Kindred of the East Hunter: The Reckoning Mummy: The Resurrection Demon: The Fallen Orpheus Vampire: The Dark Ages Victorian Age: Vampire Kindred of the Ebony Kingdom Mage:Information Produit.
I have a lot of work to get through tonight, but the cursory glance I took has ensured that I will be running this with my roommates as soon as lupinely possible! Sign in to get custom notifications of new products!
Werewolf: The Forsaken Second Edition
Jeff D September 01, Every page practically has a gripping hook for a story to say nothing of the write ups for the Strix, each one almost a complete adventure in and of itself. Stew Wilson. Why is it strange? My Library.
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